Narrative Design

Triii – Work in progress

Triii Event Design

Have you always wanted to feel like a tree? To host koalas, to control people with your pheromons, to throw pine cones on tourists, to be one with the wind?

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Skill tree!

Don’t worry, be happy! Triii is here for you!

Triii is a RPG-tree-simulator which allows you to grow from seed to tree through entire eras in a menacing environment full of beavers and lumberjacks. Use your photosynthesis points to develop your skills and resist to the absurd numerous events waiting for you! Will you become a charismatic leader praised by a pack of hippies, or an evil lord feared by its enemies? It’s up to you to make your way through life through hard graft…

Triii is currently in development by the Triiiniteam with Unity 3D. As a Game Designer and a Writer, my job is to define the way the tree is meant to grow, what it needs and what it consumes, what kind of “skills” it develops over the time. And more importantly, what kind of events will happen and what will be their effects, how it will influence the development of your tree and even its alignment. And then of course to write them and put them in the game.

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Color test for each era of Triii

Since it is my first simulator game, I have a bit of trouble when trying balance everything, but I plan to spend as much time as needed on it to smooth every parameter. What’s sure is that I rarely had as much fun as that when working on a project.

I don’t have any release date to give you, but if you want to follow our project, you can check out our Facebook or our Twitter!

All pictures here are work-in-progress and are meant to change once in the game.

Game Trap – Gamagora

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I worked on the Game Trap project as a Level Designer and a Writer.

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Luuma, the heroine

GameTrap is a game in which you play Luuma, the only person who can free her own people trapped in the world of Kaltulah, the god of games. But sometimes the playful god is merciful. This time, he will allow you, who still believe in him, to enter his world and try to rescue them. It is a dangerous world full of traps though, and you will have to think hard if you want to stay alive.

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The world of Kaltulah is not really welcoming.

Game Trap is a 2D platform/puzzle game for Android directed by Indiana Busseuil and developped by a little team of fourteen French students from Gamagora, Lyon. The particularity of this game is that there are two ways you can progress inside a level : when you stand near an altar of your god, you can pray to him to open easy ways leading you to the end of the level ; or you can chose to turn the level over, in order to walk on the walls or the ceiling, by turning your tablet itself over. But when you do so, you will cause your god’s wrath, making him set up many traps on your way – but this is also your only way to entirely complete the game and fully restore your people.

You can check out Game Trap website here!